Originally created for a university animation project, I put extra effort in the modelling and sculpting phase as to further improve my 3D modelling skills.
The models were created for Visual Effects purposes but I still implemented the use of baking HighPoly to LowPoly to improve the look and performance of the piece.
The hands distinct look is meant to resemble that of a 2D cartoonish style rather than realism.
This is also true for the skull as it lacks several details that would make it more anatomically correct. Also the nose resembles a heart ❤️
Concept and execution all done by yours truly.
Rendered in Substance Painter